Category:Nightmare:A

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Weapons Armor Nightmares

Blade.png Hammer.png Ranged.png Polearm.png

Instrument.png Tome.png Focus.png Staff.png

Head.png Body.png Feet.png Hands.png

Fire.png Water.png Wind.png

ASSS

Fire.png Water.png Wind.png

Job Weapons

ASSS

ID Icon Name Tier Type Element Cost Total Stats at MLB Story Skill Colosseum skill Col. Aid Skill
1202
Icon Weapon 1202.png
Real Spider (Wind)
リアルスパイダー(風)
A Nightmare Wind 0 1438 A Whirlwind from the Void That Banishes the Dew (III)
50SP. Water-type enemies take massively-increased Wind damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1201
Icon Weapon 1201.png
Real Spider (Water)
リアルスパイダー(水)
A Nightmare Water 0 1434 A Tidal Wave from the Dark Seas That Extinguishes Flames (III)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1200
Icon Weapon 1200.png
Real Spider (Fire)
リアルスパイダー(火)
A Nightmare Fire 0 1430 A Hellfire from the Setting Moon That Banishes the Wind (III)
50SP. Wind-type enemies take massively-increased Fire damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1199
Icon Weapon 1199.png
Real Orc (Wind)
リアルオーク(風)
A Nightmare Wind 0 1212 A Whirlwind from the Void That Banishes the Dew (III)
50SP. Water-type enemies take massively-increased Wind damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1198
Icon Weapon 1198.png
Real Orc (Water)
リアルオーク(水)
A Nightmare Water 0 1208 A Tidal Wave from the Dark Seas That Extinguishes Flames (III)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1197
Icon Weapon 1197.png
Real Orc (Fire)
リアルオーク(火)
A Nightmare Fire 0 1204 A Hellfire from the Setting Moon That Banishes the Wind (III)
50SP. Wind-type enemies take massively-increased Fire damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1196
Icon Weapon 1196.png
Real Lizard (Wind)
リアルリザード(風)
A Nightmare Wind 0 1413 A Command Becomes the Protection of Swift Winds (III)
50SP. Massively increases the effectiveness of Wind skills for all allies. Prep time: 15s, Duration: 20s
A Command Becomes the Protection of Swift Winds (III)
200SP. Massively increases the effectiveness of Wind skills for all allies. Prep time: 120s, Duration: 120s

1195
Icon Weapon 1195.png
Real Lizard (Water)
リアルリザード(水)
A Nightmare Water 0 1409 A Whisper Becomes the Protection of Running Water (III)
50SP. Massively increases the effectiveness of Water skills for all allies. Prep time: 15s, Duration: 20s
A Whisper Becomes the Protection of Running Water (III)
200SP. Massively increases the effectiveness of Water skills for all allies. Prep time: 120s, Duration: 120s

1194
Icon Weapon 1194.png
Real Lizard (Fire)
リアルリザード(火)
A Nightmare Fire 0 1405 A Howl Becomes the Protection of Sweltering Heat (III)
50SP. Massively increases the effectiveness of Fire skills for all allies. Prep time: 15s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (III)
200SP. Massively increases the effectiveness of Fire skills for all allies. Prep time: 120s, Duration: 120s

1193
Icon Weapon 1193.png
Real Ghost (Wind)
リアルゴースト(風)
A Nightmare Wind 0 1236 A Wind Spirit Provides Magical Energy (I)
50SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 15s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 90s, Duration: 100s

1192
Icon Weapon 1192.png
Real Ghost (Water)
リアルゴースト(水)
A Nightmare Water 0 1232 A Water Spirit Provides Magical Energy (III)
50SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 15s, Duration: 20s
A Water Spirit Provides Magical Energy (III)
200SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 90s, Duration: 100s

1191
Icon Weapon 1191.png
Real Ghost (Fire)
リアルゴースト(火)
A Nightmare Fire 0 1228 A Fire Spirit Provides Magical Energy (III)
50SP. Massively reduce the SP cost of Fire skills for all allies. Prep time: 15s, Duration: 20s
A Fire Spirit Provides Magical Energy (III)
200SP. Massively reduce the SP cost of Fire skills for all allies. Prep time: 90s, Duration: 100s

1190
Icon Weapon 1190.png
Real Bird (Wind)
リアルバード(風)
A Nightmare Wind 0 1242 Resentment Makes Blades Dull and Brittle (III)
50SP. Massively lower attack (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (III)
200SP. Massively lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1189
Icon Weapon 1189.png
Real Bird (Water)
リアルバード(水)
A Nightmare Water 0 1278 Resentment Makes Blades Dull and Brittle (III)
50SP. Massively lower attack (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (III)
200SP. Massively lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1188
Icon Weapon 1188.png
Real Bird (Fire)
リアルバード(火)
A Nightmare Fire 0 1274 Resentment Makes Blades Dull and Brittle (III)
50SP. Massively lower attack (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (III)
200SP. Massively lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1187
Icon Weapon 1187.png
Real Golem (Wind)
リアルゴーレム(風)
A Nightmare Wind 0 1397 A Blessing Becomes Sturdy Armor (III)
50SP. Massively raise defense (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (III)
200SP. Massively raise defense (physical and magical) for all surviving front-line allies. Prep time: 75s, Duration: 0s (indefinite)

1186
Icon Weapon 1186.png
Real Golem (Water)
リアルゴーレム(水)
A Nightmare Water 0 1393 A Blessing Becomes Sturdy Armor (III)
50SP. Massively raise defense (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (III)
200SP. Massively raise defense (physical and magical) for all surviving front-line allies. Prep time: 75s, Duration: 0s (indefinite)

1185
Icon Weapon 1185.png
Real Golem (Fire)
リアルゴーレム(火)
A Nightmare Fire 0 1389 A Blessing Becomes Sturdy Armor (III)
50SP. Massively raise defense (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (III)
200SP. Massively raise defense (physical and magical) for all surviving front-line allies. Prep time: 75s, Duration: 0s (indefinite)

1184
Icon Weapon 1184.png
Real Plant (Wind)
リアルプラント(風)
A Nightmare Wind 0 1258 A Wailing Cry Becomes Shackles That Bind Armor (III)
50SP. Massively lower defense (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (III)
200SP. Massively lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1183
Icon Weapon 1183.png
Real Plant (Water)
リアルプラント(水)
A Nightmare Water 0 1254 A Wailing Cry Becomes Shackles That Bind Armor (III)
50SP. Massively lower defense (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (III)
200SP. Massively lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1182
Icon Weapon 1182.png
Real Plant (Fire)
リアルプラント(火)
A Nightmare Fire 0 1250 A Wailing Cry Becomes Shackles That Bind Armor (III)
50SP. Massively lower defense (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (III)
200SP. Massively lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1181
Icon Weapon 1181.png
Real Hound (Wind)
リアルハウンド(風)
A Nightmare Wind 0 1246 A Song Becomes the Blade of Certain Victory (III)
50SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (III)
200SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 75s, Duration: 0s (indefinite)

1180
Icon Weapon 1180.png
Real Hound (Water)
リアルハウンド(水)
A Nightmare Water 0 1242 A Song Becomes the Blade of Certain Victory (III)
50SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (III)
200SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 75s, Duration: 0s (indefinite)

1179
Icon Weapon 1179.png
Real Hound (Fire)
リアルハウンド(火)
A Nightmare Fire 0 1278 A Song Becomes the Blade of Certain Victory (III)
50SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (III)
200SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 75s, Duration: 0s (indefinite)

0549
Icon Weapon 0549.png
Hate Snake (Wind)
ヘイトスネーク(風)
A Nightmare Wind 0 1588 An Order Becomes a Wall of Gales (II)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II)
200SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0548
Icon Weapon 0548.png
Hate Snake (Water)
ヘイトスネーク(水)
A Nightmare Water 0 1584 A Murmur Becomes a Wall of Running Water (II)
50SP. Greatly reduce the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
A Murmur Becomes a Wall of Running Water (II)
200SP. Greatly reduce the effectiveness of enemy Water attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0547
Icon Weapon 0547.png
Hate Snake (Fire)
ヘイトスネーク(火)
A Nightmare Fire 0 1580 A Scream Becomes a Wall of Sweltering Heat (II)
50SP. Greatly reduce the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (II)
200SP. Greatly reduce the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0545
Icon Weapon 0545.png
Snake (Wind)
スネーク(風)
A Nightmare Wind 0 1450 An Order Becomes a Wall of Gales (I), An Order Becomes a Wall of Gales (II)
50SP. Reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (I), An Order Becomes a Wall of Gales (II)
200SP. Reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0543
Icon Weapon 0543.png
Snake (Water)
スネーク(水)
A Nightmare Water 0 1442 A Murmur Becomes a Wall of Running Water (I), A Murmur Becomes a Wall of Running Water (II)
50SP. Reduce the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
A Murmur Becomes a Wall of Running Water (I), A Murmur Becomes a Wall of Running Water (II)
200SP. Reduce the effectiveness of enemy Water attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0541
Icon Weapon 0541.png
Snake (Fire)
スネーク(火)
A Nightmare Fire 0 1434 A Scream Becomes a Wall of Sweltering Heat (I), A Scream Becomes a Wall of Sweltering Heat (II)
50SP. Reduce the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (I), A Scream Becomes a Wall of Sweltering Heat (II)
200SP. Reduce the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0535
Icon Weapon 0535.png
Hate Spider (Wind)
ヘイトスパイダー(風)
A Nightmare Wind 0 1572 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0534
Icon Weapon 0534.png
Hate Spider (Water)
ヘイトスパイダー(水)
A Nightmare Water 0 1568 A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0533
Icon Weapon 0533.png
Hate Spider (Fire)
ヘイトスパイダー(火)
A Nightmare Fire 0 1564 A Hellfire from the Setting Moon That Banishes the Wind (II)
50SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0531
Icon Weapon 0531.png
Spider (Wind)
スパイダー(風)
A Nightmare Wind 0 1434 A Whirlwind from the Void That Banishes the Dew (I), A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0529
Icon Weapon 0529.png
Spider (Water)
スパイダー(水)
A Nightmare Water 0 1466 A Tidal Wave from the Dark Seas That Extinguishes Flames (I), A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0527
Icon Weapon 0527.png
Spider (Fire)
スパイダー(火)
A Nightmare Fire 0 1458 A Hellfire from the Setting Moon That Banishes the Wind (I), A Hellfire from the Setting Moon That Banishes the Wind (II)
50SP. Wind-type enemies take increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0526
Icon Weapon 0526.png
Hate Orc (Wind)
ヘイトオーク(風)
A Nightmare Wind 0 1332 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0525
Icon Weapon 0525.png
Hate Orc (Water)
ヘイトオーク(水)
A Nightmare Water 0 1328 A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0524
Icon Weapon 0524.png
Hate Orc (Fire)
ヘイトオーク(火)
A Nightmare Fire 0 1324 A Hellfire from the Setting Moon That Banishes the Wind (II)
50SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0522
Icon Weapon 0522.png
Orc (Wind)
オーク(風)
A Nightmare Wind 0 1184 A Whirlwind from the Void That Banishes the Dew (I), A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0520
Icon Weapon 0520.png
Orc (Water)
オーク(水)
A Nightmare Water 0 1176 A Tidal Wave from the Dark Seas That Extinguishes Flames (I), A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0518
Icon Weapon 0518.png
Orc (Fire)
オーク(火)
A Nightmare Fire 0 1208 A Hellfire from the Setting Moon That Banishes the Wind (I), A Hellfire from the Setting Moon That Banishes the Wind (II)
50SP. Wind-type enemies take increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0515
Icon Weapon 0515.png
Hate Lizard (Wind)
ヘイトリザード(風)
A Nightmare Wind 0 1543 A Command Becomes the Protection of Swift Winds (II)
50SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II)
200SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0514
Icon Weapon 0514.png
Hate Lizard (Water)
ヘイトリザード(水)
A Nightmare Water 0 1539 A Whisper Becomes the Protection of Running Water (II)
50SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (II)
200SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 90s, Duration: 110s

0513
Icon Weapon 0513.png
Hate Lizard (Fire)
ヘイトリザード(火)
A Nightmare Fire 0 1535 A Howl Becomes the Protection of Sweltering Heat (II)
50SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (II)
200SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 90s, Duration: 110s

0511
Icon Weapon 0511.png
Lizard (Wind)
リザード(風)
A Nightmare Wind 0 1393 A Command Becomes the Protection of Swift Winds (I), A Command Becomes the Protection of Swift Winds (II)
50SP. Increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (I), A Command Becomes the Protection of Swift Winds (II)
200SP. Increases the effectiveness of Wind skills for all allies. Prep time: 100s, Duration: 100s

0509
Icon Weapon 0509.png
Lizard (Water)
リザード(水)
A Nightmare Water 0 1425 A Whisper Becomes the Protection of Running Water (I), A Whisper Becomes the Protection of Running Water (II)
50SP. Increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (I), A Whisper Becomes the Protection of Running Water (II)
200SP. Increases the effectiveness of Water skills for all allies. Prep time: 100s, Duration: 100s

0507
Icon Weapon 0507.png
Lizard (Fire)
リザード(火)
A Nightmare Fire 0 1417 A Howl Becomes the Protection of Sweltering Heat (I), A Howl Becomes the Protection of Sweltering Heat (II)
50SP. Increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (I), A Howl Becomes the Protection of Sweltering Heat (II)
200SP. Increases the effectiveness of Fire skills for all allies. Prep time: 100s, Duration: 100s

0502
Icon Weapon 0502.png
Hate Ghost (Wind)
ヘイトゴースト(風)
A Nightmare Wind 0 1363 A Wind Spirit Provides Magical Energy (I)
50SP. Greatly reduce the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Greatly reduce the SP cost of Wind skills for all allies. Prep time: 70s, Duration: 90s

0501
Icon Weapon 0501.png
Hate Ghost (Water)
ヘイトゴースト(水)
A Nightmare Water 0 1359 A Water Spirit Provides Magical Energy (II)
50SP. Greatly reduce the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Water Spirit Provides Magical Energy (II)
200SP. Greatly reduce the SP cost of Water skills for all allies. Prep time: 70s, Duration: 90s

0500
Icon Weapon 0500.png
Hate Ghost (Fire)
ヘイトゴースト(火)
A Nightmare Fire 0 1355 A Fire Spirit Provides Magical Energy (II)
50SP. Greatly reduce the SP cost of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Fire Spirit Provides Magical Energy (II)
200SP. Greatly reduce the SP cost of Fire skills for all allies. Prep time: 70s, Duration: 90s

0498
Icon Weapon 0498.png
Ghost (Wind)
ゴースト(風)
A Nightmare Wind 0 1256 A Wind Spirit Provides Magical Energy (I)
50SP. Reduce the SP cost of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Reduce the SP cost of Wind skills for all allies. Prep time: 80s, Duration: 80s

0496
Icon Weapon 0496.png
Ghost (Water)
ゴースト(水)
A Nightmare Water 0 1248 A Water Spirit Provides Magical Energy (I), A Water Spirit Provides Magical Energy (II)
50SP. Reduce the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Water Spirit Provides Magical Energy (I), A Water Spirit Provides Magical Energy (II)
200SP. Reduce the SP cost of Water skills for all allies. Prep time: 80s, Duration: 80s

0494
Icon Weapon 0494.png
Ghost (Fire)
ゴースト(火)
A Nightmare Fire 0 1240 A Fire Spirit Provides Magical Energy (I), A Fire Spirit Provides Magical Energy (II)
50SP. Reduce the SP cost of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Fire Spirit Provides Magical Energy (I), A Fire Spirit Provides Magical Energy (II)
200SP. Reduce the SP cost of Fire skills for all allies. Prep time: 80s, Duration: 80s

0491
Icon Weapon 0491.png
Hate Bird (Wind)
ヘイトバード(風)
A Nightmare Wind 0 1366 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0490
Icon Weapon 0490.png
Hate Bird (Water)
ヘイトバード(水)
A Nightmare Water 0 1362 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0489
Icon Weapon 0489.png
Hate Bird (Fire)
ヘイトバード(火)
A Nightmare Fire 0 1398 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0487
Icon Weapon 0487.png
Bird (Wind)
バード(風)
A Nightmare Wind 0 1270 Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
50SP. Lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
200SP. Lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0485
Icon Weapon 0485.png
Bird (Water)
バード(水)
A Nightmare Water 0 1262 Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
50SP. Lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
200SP. Lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0483
Icon Weapon 0483.png
Bird (Fire)
バード(火)
A Nightmare Fire 0 1254 Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
50SP. Lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
200SP. Lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0478
Icon Weapon 0478.png
Hate Golem (Wind)
ヘイトゴーレム(風)
A Nightmare Wind 0 1532 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0477
Icon Weapon 0477.png
Hate Golem (Water)
ヘイトゴーレム(水)
A Nightmare Water 0 1528 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0476
Icon Weapon 0476.png
Hate Golem (Fire)
ヘイトゴーレム(火)
A Nightmare Fire 0 1524 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0474
Icon Weapon 0474.png
Golem (Wind)
ゴーレム(風)
A Nightmare Wind 0 1385 A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
50SP. Raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
200SP. Raise defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0472
Icon Weapon 0472.png
Golem (Water)
ゴーレム(水)
A Nightmare Water 0 1377 A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
50SP. Raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
200SP. Raise defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0470
Icon Weapon 0470.png
Golem (Fire)
ゴーレム(火)
A Nightmare Fire 0 1369 A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
50SP. Raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
200SP. Raise defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0469
Icon Weapon 0469.png
Hate Plant (Wind)
ヘイトプラント(風)
A Nightmare Wind 0 1398 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0468
Icon Weapon 0468.png
Hate Plant (Water)
ヘイトプラント(水)
A Nightmare Water 0 1394 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0467
Icon Weapon 0467.png
Hate Plant (Fire)
ヘイトプラント(火)
A Nightmare Fire 0 1390 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0465
Icon Weapon 0465.png
Plant (Wind)
プラント(風)
A Nightmare Wind 0 1262 A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0463
Icon Weapon 0463.png
Plant (Water)
プラント(水)
A Nightmare Water 0 1254 A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0461
Icon Weapon 0461.png
Plant (Fire)
プラント(火)
A Nightmare Fire 0 1246 A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0456
Icon Weapon 0456.png
Hate Hound (Wind)
ヘイトハウンド(風)
A Nightmare Wind 0 1386 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raise attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0455
Icon Weapon 0455.png
Hate Hound (Water)
ヘイトハウンド(水)
A Nightmare Water 0 1382 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raise attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0454
Icon Weapon 0454.png
Hate Hound (Fire)
ヘイトハウンド(火)
A Nightmare Fire 0 1378 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raise attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0452
Icon Weapon 0452.png
Hound (Wind)
ハウンド(風)
A Nightmare Wind 0 1250 A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
50SP. Raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
200SP. Raise attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0450
Icon Weapon 0450.png
Hound (Water)
ハウンド(水)
A Nightmare Water 0 1242 A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
50SP. Raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
200SP. Raise attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0448
Icon Weapon 0448.png
Hound (Fire)
ハウンド(火)
A Nightmare Fire 0 1274 A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
50SP. Raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
200SP. Raise attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)