Category:Nightmare:A

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Weapons Armor Nightmares

Blade.png Hammer.png Ranged.png Polearm.png

Instrument.png Tome.png Focus.png Staff.png

Head.png Body.png Feet.png Hands.png

Fire.png Water.png Wind.png

ASSS

Fire.png Water.png Wind.png

Job Weapons

ASSS

ID Icon Name Tier Type Element Cost Total Stats at MLB Story Skill Colosseum skill Col. Aid Skill
0549
Icon Nightmare 0549.png
Hate Snake (Wind)
ヘイトスネーク(風)
A Nightmare Wind 0 1588 An Order Becomes a Wall of Gales (II)
50SP. Greatly reduces the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II)
200SP. Greatly reduces the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0548
Icon Nightmare 0548.png
Hate Snake (Water)
ヘイトスネーク(水)
A Nightmare Water 0 1584 A Murmur Becomes a Wall of Running Water (II)
50SP. Greatly reduces the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
A Murmur Becomes a Wall of Running Water (II)
200SP. Greatly reduces the effectiveness of enemy Water attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0547
Icon Nightmare 0547.png
Hate Snake (Fire)
ヘイトスネーク(火)
A Nightmare Fire 0 1580 A Scream Becomes a Wall of Sweltering Heat (II)
50SP. Greatly reduces the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (II)
200SP. Greatly reduces the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0545
Icon Nightmare 0545.png
Snake (Wind)
スネーク(風)
A Nightmare Wind 0 1450 An Order Becomes a Wall of Gales (I)
50SP. Reduces the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (I)
200SP. Reduces the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0543
Icon Nightmare 0543.png
Snake (Water)
スネーク(水)
A Nightmare Water 0 1442 A Murmur Becomes a Wall of Running Water (I)
50SP. Reduces the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
A Murmur Becomes a Wall of Running Water (I)
200SP. Reduces the effectiveness of enemy Water attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0541
Icon Nightmare 0541.png
Snake (Fire)
スネーク(火)
A Nightmare Fire 0 1434 A Scream Becomes a Wall of Sweltering Heat (I)
50SP. Reduces the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (I)
200SP. Reduces the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0535
Icon Nightmare 0535.png
Hate Spider (Wind)
ヘイトスパイダー(風)
A Nightmare Wind 0 1572 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0534
Icon Nightmare 0534.png
Hate Spider (Water)
ヘイトスパイダー(水)
A Nightmare Water 0 1568 A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0533
Icon Nightmare 0533.png
Hate Spider (Fire)
ヘイトスパイダー(火)
A Nightmare Fire 0 1564 A Hellfire from the Setting Moon That Banishes the Wind (II)
50SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0531
Icon Nightmare 0531.png
Spider (Wind)
スパイダー(風)
A Nightmare Wind 0 1434 A Whirlwind from the Void That Banishes the Dew (I)
50SP. Water-type enemies take increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I)
200SP. Increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 80s, Duration: 100s

0529
Icon Nightmare 0529.png
Spider (Water)
スパイダー(水)
A Nightmare Water 0 1466 A Tidal Wave from the Dark Seas That Extinguishes Flames (I)
50SP. Fire-type enemies take increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I)
200SP. Increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 80s, Duration: 100s

0527
Icon Nightmare 0527.png
Spider (Fire)
スパイダー(火)
A Nightmare Fire 0 1458 A Hellfire from the Setting Moon That Banishes the Wind (I)
50SP. Wind-type enemies take increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I)
200SP. Increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 80s, Duration: 100s

0526
Icon Nightmare 0526.png
Hate Orc (Wind)
ヘイトオーク(風)
A Nightmare Wind 0 1332 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0525
Icon Nightmare 0525.png
Hate Orc (Water)
ヘイトオーク(水)
A Nightmare Water 0 1328 A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0524
Icon Nightmare 0524.png
Hate Orc (Fire)
ヘイトオーク(火)
A Nightmare Fire 0 1324 A Hellfire from the Setting Moon That Banishes the Wind (II)
50SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0522
Icon Nightmare 0522.png
Orc (Wind)
オーク(風)
A Nightmare Wind 0 1184 A Whirlwind from the Void That Banishes the Dew (I)
50SP. Water-type enemies take increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I)
200SP. Increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 80s, Duration: 100s

0520
Icon Nightmare 0520.png
Orc (Water)
オーク(水)
A Nightmare Water 0 1176 A Tidal Wave from the Dark Seas That Extinguishes Flames (I)
50SP. Fire-type enemies take increased Water damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I)
200SP. Increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 80s, Duration: 100s

0518
Icon Nightmare 0518.png
Orc (Fire)
オーク(火)
A Nightmare Fire 0 1208 A Hellfire from the Setting Moon That Banishes the Wind (I)
50SP. Wind-type enemies take increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I)
200SP. Increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 80s, Duration: 100s

0515
Icon Nightmare 0515.png
Hate Lizard (Wind)
ヘイトリザード(風)
A Nightmare Wind 0 1543 A Command Becomes the Protection of Swift Winds (II)
50SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II)
200SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0514
Icon Nightmare 0514.png
Hate Lizard (Water)
ヘイトリザード(水)
A Nightmare Water 0 1539 A Whisper Becomes the Protection of Running Water (II)
50SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (II)
200SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 90s, Duration: 110s

0513
Icon Nightmare 0513.png
Hate Lizard (Fire)
ヘイトリザード(火)
A Nightmare Fire 0 1535 A Howl Becomes the Protection of Sweltering Heat (II)
50SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (II)
200SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 90s, Duration: 110s

0511
Icon Nightmare 0511.png
Lizard (Wind)
リザード(風)
A Nightmare Wind 0 1393 A Command Becomes the Protection of Swift Winds (I)
50SP. Increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (I)
200SP. Increases the effectiveness of Wind skills for all allies. Prep time: 100s, Duration: 100s

0509
Icon Nightmare 0509.png
Lizard (Water)
リザード(水)
A Nightmare Water 0 1425 A Whisper Becomes the Protection of Running Water (I)
50SP. Increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (I)
200SP. Increases the effectiveness of Water skills for all allies. Prep time: 100s, Duration: 100s

0507
Icon Nightmare 0507.png
Lizard (Fire)
リザード(火)
A Nightmare Fire 0 1417 A Howl Becomes the Protection of Sweltering Heat (I)
50SP. Increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (I)
200SP. Increases the effectiveness of Fire skills for all allies. Prep time: 100s, Duration: 100s

0502
Icon Nightmare 0502.png
Hate Ghost (Wind)
ヘイトゴースト(風)
A Nightmare Wind 0 1363 A Wind Spirit Provides Magical Energy (I)
50SP. Greatly reduces the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Greatly reduces the SP cost of Wind skills for all allies. Prep time: 70s, Duration: 90s

0501
Icon Nightmare 0501.png
Hate Ghost (Water)
ヘイトゴースト(水)
A Nightmare Water 0 1359 A Water Spirit Provides Magical Energy (II)
50SP. Greatly reduces the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Water Spirit Provides Magical Energy (II)
200SP. Greatly reduces the SP cost of Water skills for all allies. Prep time: 70s, Duration: 90s

0500
Icon Nightmare 0500.png
Hate Ghost (Fire)
ヘイトゴースト(火)
A Nightmare Fire 0 1355 A Fire Spirit Provides Magical Energy (II)
50SP. Greatly reduces the SP cost of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Fire Spirit Provides Magical Energy (II)
200SP. Greatly reduces the SP cost of Fire skills for all allies. Prep time: 70s, Duration: 90s

0498
Icon Nightmare 0498.png
Ghost (Wind)
ゴースト(風)
A Nightmare Wind 0 1256 A Wind Spirit Provides Magical Energy (I)
50SP. Reduces the SP cost of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Reduces the SP cost of Wind skills for all allies. Prep time: 80s, Duration: 80s

0496
Icon Nightmare 0496.png
Ghost (Water)
ゴースト(水)
A Nightmare Water 0 1248 A Water Spirit Provides Magical Energy (I)
50SP. Reduces the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Water Spirit Provides Magical Energy (I)
200SP. Reduces the SP cost of Water skills for all allies. Prep time: 80s, Duration: 80s

0494
Icon Nightmare 0494.png
Ghost (Fire)
ゴースト(火)
A Nightmare Fire 0 1240 A Fire Spirit Provides Magical Energy (I)
50SP. Reduces the SP cost of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Fire Spirit Provides Magical Energy (I)
200SP. Reduces the SP cost of Fire skills for all allies. Prep time: 80s, Duration: 80s

0491
Icon Nightmare 0491.png
Hate Bird (Wind)
ヘイトバード(風)
A Nightmare Wind 0 1366 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lowers attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lowers attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0490
Icon Nightmare 0490.png
Hate Bird (Water)
ヘイトバード(水)
A Nightmare Water 0 1362 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lowers attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lowers attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0489
Icon Nightmare 0489.png
Hate Bird (Fire)
ヘイトバード(火)
A Nightmare Fire 0 1398 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lowers attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lowers attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0487
Icon Nightmare 0487.png
Bird (Wind)
バード(風)
A Nightmare Wind 0 1270 Resentment Makes Blades Dull and Brittle (I)
50SP. Lowers attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I)
200SP. Lowers attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0485
Icon Nightmare 0485.png
Bird (Water)
バード(水)
A Nightmare Water 0 1262 Resentment Makes Blades Dull and Brittle (I)
50SP. Lowers attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I)
200SP. Lowers attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0483
Icon Nightmare 0483.png
Bird (Fire)
バード(火)
A Nightmare Fire 0 1254 Resentment Makes Blades Dull and Brittle (I)
50SP. Lowers attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I)
200SP. Lowers attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0478
Icon Nightmare 0478.png
Hate Golem (Wind)
ヘイトゴーレム(風)
A Nightmare Wind 0 1532 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raises defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raises defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0477
Icon Nightmare 0477.png
Hate Golem (Water)
ヘイトゴーレム(水)
A Nightmare Water 0 1528 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raises defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raises defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0476
Icon Nightmare 0476.png
Hate Golem (Fire)
ヘイトゴーレム(火)
A Nightmare Fire 0 1524 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raises defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raises defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0474
Icon Nightmare 0474.png
Golem (Wind)
ゴーレム(風)
A Nightmare Wind 0 1385 A Blessing Becomes Sturdy Armor (I)
50SP. Raises defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I)
200SP. Raises defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0472
Icon Nightmare 0472.png
Golem (Water)
ゴーレム(水)
A Nightmare Water 0 1377 A Blessing Becomes Sturdy Armor (I)
50SP. Raises defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I)
200SP. Raises defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0470
Icon Nightmare 0470.png
Golem (Fire)
ゴーレム(火)
A Nightmare Fire 0 1369 A Blessing Becomes Sturdy Armor (I)
50SP. Raises defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I)
200SP. Raises defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0469
Icon Nightmare 0469.png
Hate Plant (Wind)
ヘイトプラント(風)
A Nightmare Wind 0 1398 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lowers defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lowers defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0468
Icon Nightmare 0468.png
Hate Plant (Water)
ヘイトプラント(水)
A Nightmare Water 0 1394 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lowers defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lowers defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0467
Icon Nightmare 0467.png
Hate Plant (Fire)
ヘイトプラント(火)
A Nightmare Fire 0 1390 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lowers defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lowers defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0465
Icon Nightmare 0465.png
Plant (Wind)
プラント(風)
A Nightmare Wind 0 1262 A Wailing Cry Becomes Shackles That Bind Armor (I)
50SP. Lowers defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I)
200SP. Lowers defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0463
Icon Nightmare 0463.png
Plant (Water)
プラント(水)
A Nightmare Water 0 1254 A Wailing Cry Becomes Shackles That Bind Armor (I)
50SP. Lowers defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I)
200SP. Lowers defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0461
Icon Nightmare 0461.png
Plant (Fire)
プラント(火)
A Nightmare Fire 0 1246 A Wailing Cry Becomes Shackles That Bind Armor (I)
50SP. Lowers defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I)
200SP. Lowers defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0456
Icon Nightmare 0456.png
Hate Hound (Wind)
ヘイトハウンド(風)
A Nightmare Wind 0 1386 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raises attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0455
Icon Nightmare 0455.png
Hate Hound (Water)
ヘイトハウンド(水)
A Nightmare Water 0 1382 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raises attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0454
Icon Nightmare 0454.png
Hate Hound (Fire)
ヘイトハウンド(火)
A Nightmare Fire 0 1378 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raises attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0452
Icon Nightmare 0452.png
Hound (Wind)
ハウンド(風)
A Nightmare Wind 0 1250 A Song Becomes the Blade of Certain Victory (I)
50SP. Raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I)
200SP. Raises attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0450
Icon Nightmare 0450.png
Hound (Water)
ハウンド(水)
A Nightmare Water 0 1242 A Song Becomes the Blade of Certain Victory (I)
50SP. Raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I)
200SP. Raises attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0448
Icon Nightmare 0448.png
Hound (Fire)
ハウンド(火)
A Nightmare Fire 0 1274 A Song Becomes the Blade of Certain Victory (I)
50SP. Raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I)
200SP. Raises attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)