Category:Nightmare:SS

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Weapons Armor Nightmares

Blade.png Hammer.png Ranged.png Polearm.png

Instrument.png Tome.png Focus.png Staff.png

Head.png Body.png Feet.png Hands.png

Fire.png Water.png Wind.png

ASSS

Fire.png Water.png Wind.png

Job Weapons

ASSS

ID Icon Name Tier Type Element Cost Total Stats at MLB Story Skill Colosseum skill Col. Aid Skill
1811
Icon Weapon 1811.png
The Ashes and Dust of Folly, Azoo
暗愚の灰塵アズー
SS Nightmare Water 4594 偽リハ堅牢ナ鎧トナル(Ⅱ), 偽リハ堅牢ナ鎧トナル(Ⅲ)
0SP. Greatly raise physical DEF for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
偽リハ堅牢ナ鎧トナル(Ⅱ), 偽リハ堅牢ナ鎧トナル(Ⅲ)
0SP. Greatly raise physical DEF for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1748
Icon Weapon 1748.png
Belial
ベリアル
SS Nightmare Water 3806 Reality Becomes the Sacrifice of Magic (II), Reality Becomes the Sacrifice of Magic (III)
50SP. Greatly raise magical attack for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Sacrifice of Magic (II), Reality Becomes the Sacrifice of Magic (III)
200SP. Greatly raise magical attack for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1662
Icon Weapon 1662.png
Griffon
グリフォン
SS Nightmare Fire 4602 願望ハ死ヲ阻ム(弐), 願望ハ死ヲ阻ム(参)
0SP. If over 80% HP, allies will survive with 1 HP when hit by a lethal attack. Prep time: 10s, Duration: 25s
A Cheer Becomes the Protection of Cover (III), A Cheer Becomes the Protection of Cover (II)
0SP. Greatly increases the hit rate of Colosseum Aid skills for all allies. Prep time: 90s, Duration: 110s

1652
Icon Weapon 1652.png
The Loving Couple
愛シ合ウ恋人達
SS Nightmare Wind 3402 偽リハ鋭利ナ刃トナル(Ⅱ), 偽リハ鋭利ナ刃トナル(Ⅲ)
50SP. Greatly raise physical attack for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
偽リハ鋭利ナ刃トナル(Ⅱ), 偽リハ鋭利ナ刃トナル(Ⅲ)
200SP. Greatly raise physical attack for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1650
Icon Weapon 1650.png
The Lonely Twins
孤独ノ双子
SS Nightmare Wind 3394 An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
50SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 10s, Duration: 20s
An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
200SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 60s, Duration: 90s

1648
Icon Weapon 1648.png
The Foolish Sisters
愚カナ妹達
SS Nightmare Wind 3426 Fair Winds of Surging Mana (Two), Fair Winds of Surging Mana (Three)
50SP. Restore 25% of max SP for all allies with backline/support jobs. Prep time: 10s, Duration: 0s (indefinite)
Fair Winds of Surging Mana (Two), Fair Winds of Surging Mana (Three)
200SP. Restore 25% of max SP for all allies with backline/support jobs. Prep time: 50s, Duration: 0s (indefinite)

1646
Icon Weapon 1646.png
Mikhail
ミハイル
SS Nightmare Fire 4848 A Song Becomes the Blade of Certain Victory (II), A Song Becomes the Blade of Certain Victory (III)
0SP. Greatly raise attack (physical and magical) for all surviving allies. Prep Time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II), A Song Becomes the Blade of Certain Victory (III)
0SP. Greatly raise attack (physical and magical) for all surviving front-line allies. Prep Time: 60s, Duration: 0s (indefinite)

1624
Icon Weapon 1624.png
Levy, the Destructive Dragon of Arrogance
狂妄の壊竜レヴィ
SS Nightmare Water 4532 偽リハ鋭利ナ刃トナル(Ⅱ), 偽リハ鋭利ナ刃トナル(Ⅲ)
0SP. Greatly raise physical attack for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
偽リハ鋭利ナ刃トナル(Ⅱ), 偽リハ鋭利ナ刃トナル(Ⅲ)
0SP. Greatly raise physical attack for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1592
Icon Weapon 1592.png
Juno, the Stygian Solitude
黒ノ孤独ユノ
SS Nightmare Water 5292 An Alarm Calls the Waters of Glorious Death (Two), An Alarm Calls the Waters of Glorious Death (Three)
0SP. Greatly increase the effect of Water skills, while increasing the Wind damage inflicted by enemies. Prep time: 10s, Duration: 20s
An Alarm Calls the Waters of Glorious Death (Two), An Alarm Calls the Waters of Glorious Death (Three)
0SP. Greatly increase the effect of Water skills, while increasing the Wind damage inflicted by enemies. Prep time: 60s, Duration: 90s

1590
Icon Weapon 1590.png
Armor Giant
鎧巨人
SS Nightmare Wind 4600 哀哭ハ疾風ノ障壁トナル(Ⅱ), 哀哭ハ疾風ノ障壁トナル(Ⅲ)
0SP. Greatly reduce the effectiveness of enemy Wind HP Recovery skills while reducing the Wind damage inflicted by enemies. Prep time: 10s, Duration: 25s
血界ハ衝撃ヲ拒ム(弐), 血界ハ衝撃ヲ拒ム(参)
0SP. Greatly reduce the effectiveness of enemy Ranged and Polearm skills. Prep time: 70s, Duration: 90s

1572
Icon Weapon 1572.png
Red Rose
レッドローズ
SS Nightmare Fire 4582 A Wailing Cry Becomes Shackles That Bind Armor (II), A Wailing Cry Becomes Shackles That Bind Armor (III)
0SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II), A Wailing Cry Becomes Shackles That Bind Armor (III)
0SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 60s, Duration: 0s (indefinite)

1562
Icon Weapon 1562.png
Luge, Wings of Mourning
哀愁翼リューゲ
SS Nightmare Wind 4598 Reality Becomes the Negation of Magic (II)
0SP. Greatly lower magical attack for all enemies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Negation of Magic (II)
0SP. Greatly lower magical attack for all enemies. Prep time: 80s, Duration: 0s (indefinite)

1552
Icon Weapon 1552.png
Crystal Wisp
クリスタルウィスプ
SS Nightmare Wind 3782 An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
2The Realm of Blood Denies Wishes of Prayer (Three)
200SP. Greatly reduce the effectiveness of enemy Staff skills. Prep time: 70s, Duration: 90s

1498
Icon Weapon 1498.png
Fear, Warden of the Prison
監獄の守り手フィア
SS Nightmare Water 4334 Favorable Winds of Surging Mana (Three), Favorable Winds of Surging Mana (Two)
50SP. Restore 25% of max SP for all allies with vanguard/attack jobs. Prep time: 10s, Duration: 0s (indefinite)
Favorable Winds of Surging Mana (Three), Favorable Winds of Surging Mana (Two)
200SP. Restore 25% of max SP for all allies with vanguard/attack jobs. Prep time: 50s, Duration: 0s (indefinite)

1496
Icon Weapon 1496.png
Jabberwock
ジャバウォック
SS Nightmare Water 0 4614 Reality Becomes the Disruption of Magical Barriers (II), Reality Becomes the Disruption of Magical Barriers (III)
0SP. Greatly lower magical defense for all enemies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Disruption of Magical Barriers (II), Reality Becomes the Disruption of Magical Barriers (III)
0SP. Greatly lower magical defense for all front-line enemies, including KO'ed ones. Prep time: 80s, Duration: 0s (indefinite)

1450
Icon Weapon 1450.png
Ouroboros
ウロボロス
SS Nightmare Fire 0 4590 Falsehood Becomes the Destruction of Armor (II), Falsehood Becomes the Destruction of Armor (III)
0SP. Greatly lower physical attack for all enemies. Prep time: 25s, Duration: 0s (indefinite)
Falsehood Becomes the Destruction of Armor (II), Falsehood Becomes the Destruction of Armor (III)
0SP. Greatly lower physical attack for all front-line enemies, including KO'ed ones. Prep time: 80s, Duration: 0s (indefinite)

1446
Icon Weapon 1446.png
Surtr
スルト
SS Nightmare Fire 0 3798 Falsehood Becomes Sturdy Armor (II), Falsehood Becomes Sturdy Armor (III)
50SP. Greatly raise physical defense for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
Falsehood Becomes Sturdy Armor (II), Falsehood Becomes Sturdy Armor (III)
200SP. Greatly raise physical defense for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1440
Icon Weapon 1440.png
Coco, Paw of Devotion
忠義の狗爪ココ
SS Nightmare Fire 0 4590 A Scream Becomes a Wall of Sweltering Heat (II), A Scream Becomes a Wall of Sweltering Heat (III)
0SP. Greatly reduce the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
The Realm of Blood Denies Strikes of Rending (Two), The Realm of Blood Denies Strikes of Rending (Three)
0SP. Greatly reduce the effectiveness of enemy Blade and Hammer skills. Prep time: 70s, Duration: 90s

1430
Icon Weapon 1430.png
Dryas, the Aberrant Tree
寄生木の楔ドリュアス
SS Nightmare Wind 0 5275 An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
0SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 10s, Duration: 20s
An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
0SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 60s, Duration: 90s

1416
Icon Weapon 1416.png
Diabolos
ディアボロス
SS Nightmare Fire 0 4614 A Hellfire from the Setting Moon That Banishes the Wind (II), A Hellfire from the Setting Moon That Banishes the Wind (III)
0SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
The Realm of Blood Denies Tomes of Magic (Two)
0SP. Greatly reduce the effectiveness of enemy Tome skills. Prep time: 70s, Duration: 90s

1370
Icon Weapon 1370.png
Mt. Archelon
マウアルケロン
SS Nightmare Wind 0 4330 Grace Becomes the Salve of Life (II), Grace Becomes the Salve of Life (III)
0SP. Restore 45% of max HP for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Roar Becomes the Signal to Counterattack (II), A Roar Becomes the Signal to Counterattack (III)
0SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

1360
Icon Weapon 1360.png
Rolling Thunder Rockfish
雷かさごろー
SS Nightmare Wind 0 4546 Reality Becomes the Sacrifice of Magic (II), Reality Becomes the Sacrifice of Magic (III)
0SP. Greatly raise magical attack for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Sacrifice of Magic (II), Reality Becomes the Sacrifice of Magic (III)
0SP. Greatly raise magical attack for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1359
Icon Weapon 1359.png
Old Man's Fishing Rod
おやっさんの釣り竿
SS Nightmare Water 0 3446 Fair Winds of Surging Mana (Two)
50SP. Restore 25% of max SP for all allies with backline/support jobs. Prep time: 10s, Duration: 0s (indefinite)
Fair Winds of Surging Mana (Two)
200SP. Restore 25% of max SP for all allies with backline/support jobs. Prep time: 50s, Duration: 0s (indefinite)

1358
Icon Weapon 1358.png
Nami's Fishing Rod
ナミの釣り竿
SS Nightmare Water 0 3442 An Alarm Calls the Winds of Glorious Death (Two)
50SP. Greatly increase the effect of Water skills, while increasing the Wind damage inflicted by enemies. Prep time: 10s, Duration: 20s
An Alarm Calls the Winds of Glorious Death (Two)
200SP. Greatly increase the effect of Water skills, while increasing the Wind damage inflicted by enemies. Prep time: 60s, Duration: 90s

1315
Icon Weapon 1315.png
Odio, Song of the Black Lily
黒百合の歌オディオ
SS Nightmare Wind 0 4610 A Whirlwind from the Void That Banishes the Dew (II), A Whirlwind from the Void That Banishes the Dew (III)
0SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
The Realm of Blood Denies Wishes of Prayer (Two), The Realm of Blood Denies Wishes of Prayer (Three)
0SP. Greatly reduce the effectiveness of enemy Staff skills. Prep time: 70s, Duration: 90s

1173
Icon Weapon 1173.png
Rafflesia
ラフレシア
SS Nightmare Water 0 2570 A Wailing Cry Becomes Shackles That Bind Armor (II), A Wailing Cry Becomes Shackles That Bind Armor (III)
50SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II), A Wailing Cry Becomes Shackles That Bind Armor (III)
200SP. Greatly lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

1171
Icon Weapon 1171.png
Scarlet
スカーレット
SS Nightmare Fire 0 4334 A Fire Spirit Commands Magical Energy (II), A Fire Spirit Commands Magical Energy (III)
0SP. Greatly reduce the SP cost of Fire skills for all allies. Prep time: 8s, Duration: 18s
A Fire Spirit Commands Magical Energy (II), A Fire Spirit Commands Magical Energy (III)
0SP. Greatly reduce the SP cost of Fire skills for all allies. Prep time: 50s, Duration: 70s

1137
Icon Weapon 1137.png
Yatagarasu
ヤタガラス
SS Nightmare Wind 0 4444 Resentment Makes Blades Dull and Brittle (II), Resentment Makes Blades Dull and Brittle (III)
0SP. Greatly lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II), Resentment Makes Blades Dull and Brittle (III)
0SP. Greatly lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

1125
Icon Weapon 1125.png
One-Winged Doll, Blanc
片翼人形ブラン
SS Nightmare Water 0 4350 Grace Becomes the Salve of Life (II), Grace Becomes the Salve of Life (III)
0SP. Restore 45% of max HP for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
The Realm of Blood Denies Tools of Music (Two), The Realm of Blood Denies Tools of Music (Three)
0SP. Greatly reduce the effectiveness of enemy Instrument skills. Prep time: 70s, Duration: 90s

1107
Icon Weapon 1107.png
Library Wisp
ライブラリウィスプ
SS Nightmare Fire 0 5260 A Blessing Becomes Sturdy Armor (II), A Blessing Becomes Sturdy Armor (III)
0SP. Greatly raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II), A Blessing Becomes Sturdy Armor (III)
0SP. Greatly raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

1105
Icon Weapon 1105.png
Ziz
ジズ
SS Nightmare Wind 0 2728 An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
200SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

1051
Icon Weapon 1051.png
Inferior Duplication Mirror, Fara
劣等の写し鏡ファラ
SS Nightmare Wind 0 4506 An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
0SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
0SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

1047
Icon Weapon 1047.png
Blue Poppy
ブルーポピー
SS Nightmare Water 0 4530 A Tidal Wave from the Dark Seas That Extinguishes Flames (II), A Tidal Wave from the Dark Seas That Extinguishes Flames (III)
0SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Cheer Becomes the Protection of Cover (II), A Cheer Becomes the Protection of Cover (III)
0SP. Greatly increases the hit rate of Colosseum Aid skills for all allies. Prep time: 90s, Duration: 110s

1029
Icon Weapon 1029.png
Grief Spider
グリーフスパイダー
SS Nightmare Fire 0 3810 A Scream Becomes a Wall of Sweltering Heat (II), A Scream Becomes a Wall of Sweltering Heat (III)
50SP. Greatly reduce the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (II), A Scream Becomes a Wall of Sweltering Heat (III)
200SP. Greatly reduce the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

1009
Icon Weapon 1009.png
Barbarian
バーバリアン
SS Nightmare Fire 0 4538 A Hellfire from the Setting Moon That Banishes the Wind (II), A Hellfire from the Setting Moon That Banishes the Wind (III)
0SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II), A Roar Becomes the Signal to Counterattack (III)
0SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0991
Icon Weapon 0991.png
Fenrir
フェンリル
SS Nightmare Water 0 3778 A Whisper Becomes the Protection of Running Water (II), A Whisper Becomes the Protection of Running Water (III)
50SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (II), A Whisper Becomes the Protection of Running Water (III)
200SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 90s, Duration: 110s

0979
Icon Weapon 0979.png
Apostle of the Black Arm, Mitra
黑腕の使徒ミトラ
SS Nightmare Fire 0 5320 A Song Becomes the Blade of Certain Victory (II), A Song Becomes the Blade of Certain Victory (III)
0SP. Greatly raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II), A Song Becomes the Blade of Certain Victory (III)
0SP. Greatly raise attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0825
Icon Weapon 0825.png
Beauvoir
ボーヴォワール
SS Nightmare Fire 0 3759 A Fairy Lord Provides Magical Energy (I), A Fairy Lord Provides Magical Energy (II)
50SP. Reduce the SP cost of all skills for all allies. Prep time: 10s, Duration: 20s
A Fairy Lord Provides Magical Energy (I), A Fairy Lord Provides Magical Energy (II)
200SP. Reduce the SP cost of all skills for all allies. Prep time: 80s, Duration: 100s

0773
Icon Weapon 0773.png
Ogre
オーガ
SS Nightmare Wind 0 3786 A Whirlwind from the Void That Banishes the Dew (II), A Whirlwind from the Void That Banishes the Dew (III)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II), A Roar Becomes the Signal to Counterattack (III)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0743
Icon Weapon 0743.png
Noin, Law of Sandstorms
砂塵の掟ノイン
SS Nightmare Fire 0 4558 A Hellfire from the Setting Moon That Banishes the Wind (II), A Hellfire from the Setting Moon That Banishes the Wind (III)
0SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Sigh Becomes the Hindrance of Assistance (II), A Sigh Becomes the Hindrance of Assistance (III)
0SP. Greatly decreases the hit rate of all enemies' Colosseum Aid skills. ※Effect ends early if two minutes or less remaining for Colosseum. Prep time: 60s, Duration: 90s

0667
Icon Weapon 0667.png
Trick Wisp
トリックウィスプ
SS Nightmare Wind 0 2658 A Blessing Becomes Strong Armor (I), A Blessing Becomes Strong Armor (II)
50SP. Raise defense (physical and magical) for all surviving allies. Prep time: 15s, Duration: 0s (indefinite)
A Blessing Becomes Strong Armor (I), A Blessing Becomes Strong Armor (II)
200SP. Raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0665
Icon Weapon 0665.png
Fafnir
ファフニール
SS Nightmare Fire 0 3794 A Howl Becomes the Protection of Sweltering Heat (II), A Howl Becomes the Protection of Sweltering Heat (III)
50SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (II), A Howl Becomes the Protection of Sweltering Heat (III)
200SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 90s, Duration: 110s

0639
Icon Weapon 0639.png
Digitalis, the Undertaker
弔い人ジギタリス
SS Nightmare Water 0 4582 A Murmur Becomes a Wall of Running Water (II), A Murmur Becomes a Wall of Running Water (III)
0SP. Greatly reduce the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
A Murmur Becomes a Wall of Running Water (II), A Murmur Becomes a Wall of Running Water (III)
0SP. Greatly reduce the effectiveness of enemy Water attack skills. Effect ends when allies' inochi is 1/2 or lower than enemy's inochi. Prep time: 60s, Duration: 90s

0557
Icon Weapon 0557.png
Eris, Avatar of Gluttony
暴食の化身エリス
SS Nightmare Wind 0 4618 A Fairy Lord Provides Magical Energy (II), A Fairy Lord Provides Magical Energy (III)
0SP. Greatly reduce the SP cost of all skills for all allies. Prep time: 10s, Duration: 20s
A Fairy Lord Provides Magical Energy (II), A Fairy Lord Provides Magical Energy (III)
0SP. Greatly reduce the SP cost of all skills for all allies. Prep time: 70s, Duration: 110s

0555
Icon Weapon 0555.png
Elza, the Ancient Priestess
古の巫女エルザ
SS Nightmare Fire 0 4506 A Scream Becomes a Wall of Sweltering Heat (II), A Scream Becomes a Wall of Sweltering Heat (III)
0SP. Greatly reduce the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (II), A Scream Becomes a Wall of Sweltering Heat (III)
0SP. Greatly reduce the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0550
Icon Weapon 0550.png
Midgardsormr
ミドガルズオルム
SS Nightmare Water 0 2558 A Tidal Wave from the Dark Seas That Extinguishes Flames (II), A Tidal Wave from the Dark Seas That Extinguishes Flames (III)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Cheer Becomes the Protection of Cover (II), A Cheer Becomes the Protection of Cover (III)
200SP. Greatly increases the hit rate of Colosseum Aid skills for all allies. Prep time: 90s, Duration: 110s

0516
Icon Weapon 0516.png
Lindwurm
リントヴルム
SS Nightmare Wind 0 4484 A Command Becomes the Protection of Swift Winds (II), A Command Becomes the Protection of Swift Winds (III)
0SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II), A Command Becomes the Protection of Swift Winds (III)
0SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0479
Icon Weapon 0479.png
Freeze Golem
フリーズゴーレム
SS Nightmare Water 0 4431 A Whisper Becomes the Protection of Running Water (II), A Whisper Becomes the Protection of Running Water (III)
0SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (II), A Whisper Becomes the Protection of Running Water (III)
0SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 90s, Duration: 110s

0457
Icon Weapon 0457.png
Ugallu
ウガルルム
SS Nightmare Fire 0 4488 A Howl Becomes the Protection of Sweltering Heat (II), A Howl Becomes the Protection of Sweltering Heat (III)
0SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (II), A Howl Becomes the Protection of Sweltering Heat (III)
0SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 90s, Duration: 110s