Category:Nightmare:SS

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Weapons Armor Nightmares

Blade.png Hammer.png Ranged.png Polearm.png

Instrument.png Tome.png Focus.png Staff.png

Head.png Body.png Feet.png Hands.png

Fire.png Water.png Wind.png

ASSS

Fire.png Water.png Wind.png

Job Weapons

ASSS

ID Icon Name Tier Type Element Cost Total Stats at MLB Story Skill Colosseum skill Col. Aid Skill
1051
Icon Nightmare 1051.png
Inferior Duplication Mirror, Fara
劣等の写し鏡ファラ
SS Nightmare Wind 0 4506 An Order Becomes a Wall of Gales (II)
0SP. Greatly reduces the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II)
0SP. Greatly reduces the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

1047
Icon Nightmare 1047.png
Blue Poppy
ブルーポピー
SS Nightmare Water 0 4530 A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
0SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Cheer Becomes the Protection of Cover (II)
0SP. Greatly increases the hit rate of Colosseum Aid skills for all allies. Prep time: 90s, Duration: 110s

1029
Icon Nightmare 1029.png
Grief Spider
グリーフスパイダー
SS Nightmare Fire 0 3810 A Scream Becomes a Wall of Sweltering Heat (II)
50SP. Greatly reduces the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (II)
200SP. Greatly reduces the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

1009
Icon Nightmare 1009.png
Barbarian
バーバリアン
SS Nightmare Fire 0 4538 A Hellfire from the Setting Moon That Banishes the Wind (II)
0SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
0SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0991
Icon Nightmare 0991.png
Fenrir
フェンリル
SS Nightmare Water 0 3778 A Whisper Becomes the Protection of Running Water (II)
50SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (II)
200SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 90s, Duration: 110s

0979
Icon Nightmare 0979.png
Apostle of the Black Arm, Mitra
黑腕の使徒ミトラ
SS Nightmare Fire 0 5320 A Song Becomes the Blade of Certain Victory (II)
0SP. Greatly raises attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
0SP. Greatly raises attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0825
Icon Nightmare 0825.png
Beauvoir
ボーヴォワール
SS Nightmare Fire 0 3759 A Fairy Lord Provides Magical Energy (I)
50SP. Reduces the SP cost of all skills for all allies. Prep time: 10s, Duration: 20s
A Fairy Lord Provides Magical Energy (I)
200SP. Reduces the SP cost of all skills for all allies. Prep time: 80s, Duration: 100s

0773
Icon Nightmare 0773.png
Ogre
オーガ
SS Nightmare Wind 0 3786 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the combo effectiveness of all front-line allies' attack skills when at a disadvantage. Prep time: 70s, Duration: 110s

0743
Icon Nightmare 0743.png
Noin, Law of Sandstorms
砂塵の掟ノイン
SS Nightmare Fire 0 4558 A Hellfire from the Setting Moon That Banishes the Wind (II)
0SP. Wind-type enemies take greatly-increased Fire damage. Prep time: 10s, Duration: 20s
A Sigh Becomes the Hindrance of Assistance (II)
0SP. Greatly decreases the hit rate of all enemies' Colosseum Aid skills. ※Effect ends early if two minutes or less remaining for Colosseum. Prep time: 60s, Duration: 90s

0667
Icon Nightmare 0667.png
Trick Wisp
トリックウィスプ
SS Nightmare Wind 0 2658 A Blessing Becomes Strong Armor (I)
50SP. Raises defense (physical and magical) for all surviving allies. Prep time: 15s, Duration: 0s (indefinite)
A Blessing Becomes Strong Armor (I)
200SP. Raises defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0665
Icon Nightmare 0665.png
Fafnir
ファフニール
SS Nightmare Fire 0 3794 A Howl Becomes the Protection of Sweltering Heat (II)
50SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (II)
200SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 90s, Duration: 110s

0639
Icon Nightmare 0639.png
Digitalis, the Undertaker
弔い人ジギタリス
SS Nightmare Water 0 4582 A Murmur Becomes a Wall of Running Water (II)
0SP. Greatly reduces the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
A Murmur Becomes a Wall of Running Water (II)
0SP. Greatly reduces the effectiveness of enemy Water attack skills. Effect ends when allies' hp is 1/2 or lower than enemy's HP. Prep time: 60s, Duration: 90s

0557
Icon Nightmare 0557.png
Eris, Avatar of Gluttony
暴食の化身エリス
SS Nightmare Wind 0 4618 A Fairy Lord Provides Magical Energy (II)
0SP. Greatly reduces the SP cost of all skills for all allies. Prep time: 10s, Duration: 20s
A Fairy Lord Provides Magical Energy (II)
0SP. Greatly reduces the SP cost of all skills for all allies. Prep time: 70s, Duration: 110s

0555
Icon Nightmare 0555.png
Elza, the Ancient Priestess
古の巫女エルザ
SS Nightmare Fire 0 4506 A Scream Becomes a Wall of Sweltering Heat (II)
0SP. Greatly reduces the effectiveness of enemy Fire attack skills. Prep time: 10s, Duration: 20s
A Scream Becomes a Wall of Sweltering Heat (II)
0SP. Greatly reduces the effectiveness of enemy Fire attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0550
Icon Nightmare 0550.png
Midgardsormr
ミドガルズオルム
SS Nightmare Water 0 2558 A Tidal Wave from the Dark Seas That Extinguishes Flames (II)
50SP. Fire-type enemies take greatly-increased Water damage. Prep time: 10s, Duration: 20s
A Cheer Becomes the Protection of Cover (II)
200SP. Greatly increases the hit rate of Colosseum Aid skills for all allies. Prep time: 90s, Duration: 110s

0516
Icon Nightmare 0516.png
Lindwurm
リントヴルム
SS Nightmare Wind 0 4484 A Command Becomes the Protection of Swift Winds (II)
0SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II)
0SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0479
Icon Nightmare 0479.png
Freeze Golem
フリーズゴーレム
SS Nightmare Water 0 4431 A Whisper Becomes the Protection of Running Water (II)
0SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 10s, Duration: 20s
A Whisper Becomes the Protection of Running Water (II)
0SP. Greatly increases the effectiveness of Water skills for all allies. Prep time: 90s, Duration: 110s

0457
Icon Nightmare 0457.png
Ugallu
ウガルルム
SS Nightmare Fire 0 4488 A Howl Becomes the Protection of Sweltering Heat (II)
0SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 10s, Duration: 20s
A Howl Becomes the Protection of Sweltering Heat (II)
0SP. Greatly increases the effectiveness of Fire skills for all allies. Prep time: 90s, Duration: 110s