Category:Nightmare:Wind

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Weapons Armor Nightmares

Blade.png Hammer.png Ranged.png Polearm.png

Instrument.png Tome.png Focus.png Staff.png

Head.png Body.png Feet.png Hands.png

Fire.png Water.png Wind.png

ASSS

Fire.png Water.png Wind.png

Job Weapons

ASSS

ID Icon Name Tier Type Element Cost Total Stats at MLB Story Skill Colosseum skill Col. Aid Skill
1652
Icon Weapon 1652.png
The Loving Couple
愛シ合ウ恋人達
SS Nightmare Wind 3402 偽リハ鋭利ナ刃トナル(Ⅱ), 偽リハ鋭利ナ刃トナル(Ⅲ)
50SP. Greatly raise physical attack for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
偽リハ鋭利ナ刃トナル(Ⅱ), 偽リハ鋭利ナ刃トナル(Ⅲ)
200SP. Greatly raise physical attack for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1650
Icon Weapon 1650.png
The Lonely Twins
孤独ノ双子
SS Nightmare Wind 3394 An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
50SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 10s, Duration: 20s
An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
200SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 60s, Duration: 90s

1648
Icon Weapon 1648.png
The Foolish Sisters
愚カナ妹達
SS Nightmare Wind 3426 Fair Winds of Surging Mana (Two), Fair Winds of Surging Mana (Three)
50SP. Restore 25% of max SP for all allies with backline/support jobs. Prep time: 10s, Duration: 0s (indefinite)
Fair Winds of Surging Mana (Two), Fair Winds of Surging Mana (Three)
200SP. Restore 25% of max SP for all allies with backline/support jobs. Prep time: 50s, Duration: 0s (indefinite)

1590
Icon Weapon 1590.png
Armor Giant
鎧巨人
SS Nightmare Wind 4600 哀哭ハ疾風ノ障壁トナル(Ⅱ), 哀哭ハ疾風ノ障壁トナル(Ⅲ)
0SP. Greatly reduce the effectiveness of enemy Wind HP Recovery skills while reducing the Wind damage inflicted by enemies. Prep time: 10s, Duration: 25s
血界ハ衝撃ヲ拒ム(弐), 血界ハ衝撃ヲ拒ム(参)
0SP. Greatly reduce the effectiveness of enemy Ranged and Polearm skills. Prep time: 70s, Duration: 90s

1562
Icon Weapon 1562.png
Luge, Wings of Mourning
哀愁翼リューゲ
SS Nightmare Wind 4598 Reality Becomes the Negation of Magic (II)
0SP. Greatly lower magical attack for all enemies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Negation of Magic (II)
0SP. Greatly lower magical attack for all enemies. Prep time: 80s, Duration: 0s (indefinite)

1552
Icon Weapon 1552.png
Crystal Wisp
クリスタルウィスプ
SS Nightmare Wind 3782 An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
2The Realm of Blood Denies Wishes of Prayer (Three)
200SP. Greatly reduce the effectiveness of enemy Staff skills. Prep time: 70s, Duration: 90s

1502
Icon Weapon 1502.png
Cetus
ケートス
S Nightmare Wind 2794 Grace Becomes the Salve of Life (I), Grace Becomes the Salve of Life (II)
50SP. Restore 30% of max HP for all surviving allies. Prep time: 10s, Duration: 0s (indefinite)
The Realm of Blood Denies Strikes of Shocking (One), The Realm of Blood Denies Strikes of Shocking (Two)
200SP. Reduce the effectiveness of enemy Ranged and Polearm skills. Prep time: 80s, Duration: 80s

1448
Icon Weapon 1448.png
Mist Golem
ミストゴーレム
S Nightmare Wind 0 2682 Grace Becomes the Salve of Life (I), Grace Becomes the Salve of Life (II)
50SP. Restore 30% of max HP for all surviving allies. Prep time: 10s, Duration: 0s (indefinite)
The Realm of Blood Denies Strikes of Rending (One), The Realm of Blood Denies Strikes of Rending (Two)
200SP. Reduce the effectiveness of enemy Blade and Hammer skills. Prep time: 80s, Duration: 80s

1445
Icon Weapon 1445.png
Kagami Mochi Ghost
鏡餅ごーすと
S Nightmare Wind 0 2578 Reality Becomes the Disruption of Magical Barriers (I)
50SP. Lower magical defense for all enemies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Disruption of Magical Barriers (I)
200SP. Lower magical defense for all front-line enemies, including KO'ed ones. Prep time: 90s, Duration: 0s (indefinite)

1444
Icon Weapon 1444.png
Kadomatsu Plant
門松ぷらんと
S Nightmare Wind 0 2574 Falsehood Becomes the Disruption of Armor (I)
50SP. Lower physical defense for all enemies. Prep time: 25s, Duration: 0s (indefinite)
Falsehood Becomes the Disruption of Armor (I)
200SP. Lower physical defense for all front-line enemies, including KO'ed ones. Prep time: 90s, Duration: 0s (indefinite)

1430
Icon Weapon 1430.png
Dryas, the Aberrant Tree
寄生木の楔ドリュアス
SS Nightmare Wind 0 5275 An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
0SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 10s, Duration: 20s
An Alarm Calls the Winds of Glorious Death (Two), An Alarm Calls the Winds of Glorious Death (Three)
0SP. Greatly increase the effect of Wind skills, while increasing the Fire damage inflicted by enemies. Prep time: 60s, Duration: 90s

1370
Icon Weapon 1370.png
Mt. Archelon
マウアルケロン
SS Nightmare Wind 0 4330 Grace Becomes the Salve of Life (II), Grace Becomes the Salve of Life (III)
0SP. Restore 45% of max HP for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Roar Becomes the Signal to Counterattack (II), A Roar Becomes the Signal to Counterattack (III)
0SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

1360
Icon Weapon 1360.png
Rolling Thunder Rockfish
雷かさごろー
SS Nightmare Wind 0 4546 Reality Becomes the Sacrifice of Magic (II), Reality Becomes the Sacrifice of Magic (III)
0SP. Greatly raise magical attack for all surviving allies. Prep time: 25s, Duration: 0s (indefinite)
Reality Becomes the Sacrifice of Magic (II), Reality Becomes the Sacrifice of Magic (III)
0SP. Greatly raise magical attack for all surviving front-line allies. Prep time: 80s, Duration: 0s (indefinite)

1315
Icon Weapon 1315.png
Odio, Song of the Black Lily
黒百合の歌オディオ
SS Nightmare Wind 0 4610 A Whirlwind from the Void That Banishes the Dew (II), A Whirlwind from the Void That Banishes the Dew (III)
0SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
The Realm of Blood Denies Wishes of Prayer (Two), The Realm of Blood Denies Wishes of Prayer (Three)
0SP. Greatly reduce the effectiveness of enemy Staff skills. Prep time: 70s, Duration: 90s

1257
Icon Weapon 1257.png
Cake Spider
ケーキスパイダー
S Nightmare Wind 0 4026 Grace Becomes the Salve of Life (I), Grace Becomes the Salve of Life (II)
50SP. Restore 30% of max HP for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
The Realm of Blood Denies Tomes of Magic (One), The Realm of Blood Denies Tomes of Magic (Two)
200SP. Reduce the effectiveness of enemy Tome skills. Prep time: 80s, Duration: 80s

1208
Icon Weapon 1208.png
Salaryman (Wind)
サラリーマン(風)
S Nightmare Wind 0 1471 Grace Becomes the Salve of Life (II)
50SP. Restore 45% of max HP for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Cheer Becomes the Protection of Cover (II)
200SP. Greatly increases the hit rate of Colosseum Aid skills for all allies. Prep time: 90s, Duration: 110s

1205
Icon Weapon 1205.png
Real Wisp (Wind)
リアルウィスプ(風)
S Nightmare Wind 0 1459 A Wind Spirit Commands Magical Energy (II)
50SP. Greatly reduce the SP cost of Wind skills for all allies. Prep time: 8s, Duration: 18s
A Wind Spirit Commands Magical Energy (II)
200SP. Greatly reduce the SP cost of Wind skills for all allies. Prep time: 50s, Duration: 70s

1202
Icon Weapon 1202.png
Real Spider (Wind)
リアルスパイダー(風)
A Nightmare Wind 0 1438 A Whirlwind from the Void That Banishes the Dew (III)
50SP. Water-type enemies take massively-increased Wind damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1199
Icon Weapon 1199.png
Real Orc (Wind)
リアルオーク(風)
A Nightmare Wind 0 1212 A Whirlwind from the Void That Banishes the Dew (III)
50SP. Water-type enemies take massively-increased Wind damage. Prep time: 15s, Duration: 20s
A Roar Becomes the Signal to Counterattack (III)
200SP. Massively increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 90s, Duration: 120s

1196
Icon Weapon 1196.png
Real Lizard (Wind)
リアルリザード(風)
A Nightmare Wind 0 1413 A Command Becomes the Protection of Swift Winds (III)
50SP. Massively increases the effectiveness of Wind skills for all allies. Prep time: 15s, Duration: 20s
A Command Becomes the Protection of Swift Winds (III)
200SP. Massively increases the effectiveness of Wind skills for all allies. Prep time: 120s, Duration: 120s

1193
Icon Weapon 1193.png
Real Ghost (Wind)
リアルゴースト(風)
A Nightmare Wind 0 1236 A Wind Spirit Provides Magical Energy (I)
50SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 15s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 90s, Duration: 100s

1190
Icon Weapon 1190.png
Real Bird (Wind)
リアルバード(風)
A Nightmare Wind 0 1242 Resentment Makes Blades Dull and Brittle (III)
50SP. Massively lower attack (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (III)
200SP. Massively lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1187
Icon Weapon 1187.png
Real Golem (Wind)
リアルゴーレム(風)
A Nightmare Wind 0 1397 A Blessing Becomes Sturdy Armor (III)
50SP. Massively raise defense (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (III)
200SP. Massively raise defense (physical and magical) for all surviving front-line allies. Prep time: 75s, Duration: 0s (indefinite)

1184
Icon Weapon 1184.png
Real Plant (Wind)
リアルプラント(風)
A Nightmare Wind 0 1258 A Wailing Cry Becomes Shackles That Bind Armor (III)
50SP. Massively lower defense (physical and magical) for all enemies. Prep time: 30s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (III)
200SP. Massively lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 75s, Duration: 0s (indefinite)

1181
Icon Weapon 1181.png
Real Hound (Wind)
リアルハウンド(風)
A Nightmare Wind 0 1246 A Song Becomes the Blade of Certain Victory (III)
50SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 30s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (III)
200SP. Massively raise attack (physical and magical) for all surviving allies. Prep time: 75s, Duration: 0s (indefinite)

1137
Icon Weapon 1137.png
Yatagarasu
ヤタガラス
SS Nightmare Wind 0 4444 Resentment Makes Blades Dull and Brittle (II), Resentment Makes Blades Dull and Brittle (III)
0SP. Greatly lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II), Resentment Makes Blades Dull and Brittle (III)
0SP. Greatly lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

1105
Icon Weapon 1105.png
Ziz
ジズ
SS Nightmare Wind 0 2728 An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
200SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

1051
Icon Weapon 1051.png
Inferior Duplication Mirror, Fara
劣等の写し鏡ファラ
SS Nightmare Wind 0 4506 An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
0SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II), An Order Becomes a Wall of Gales (III)
0SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0773
Icon Weapon 0773.png
Ogre
オーガ
SS Nightmare Wind 0 3786 A Whirlwind from the Void That Banishes the Dew (II), A Whirlwind from the Void That Banishes the Dew (III)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II), A Roar Becomes the Signal to Counterattack (III)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0667
Icon Weapon 0667.png
Trick Wisp
トリックウィスプ
SS Nightmare Wind 0 2658 A Blessing Becomes Strong Armor (I), A Blessing Becomes Strong Armor (II)
50SP. Raise defense (physical and magical) for all surviving allies. Prep time: 15s, Duration: 0s (indefinite)
A Blessing Becomes Strong Armor (I), A Blessing Becomes Strong Armor (II)
200SP. Raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0570
Icon Weapon 0570.png
Nightmare (Slumber)
ナイトメア(睡眠)
S Nightmare Wind 0 1502 A Wind Spirit Provides Magical Energy (I)
50SP. Greatly reduce the SP cost of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Massively reduce the SP cost of Wind skills for all allies. Prep time: 70s, Duration: 90s

0567
Icon Weapon 0567.png
Nightmare (Delusion)
ナイトメア(虚妄)
S Nightmare Wind 0 1530 An Order Becomes a Wall of Gales (II)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II)
200SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0564
Icon Weapon 0564.png
Nightmare (Dependency)
ナイトメア(依存)
S Nightmare Wind 0 1518 A Command Becomes the Protection of Swift Winds (II)
50SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II)
200SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0557
Icon Weapon 0557.png
Eris, Avatar of Gluttony
暴食の化身エリス
SS Nightmare Wind 0 4618 A Fairy Lord Provides Magical Energy (II), A Fairy Lord Provides Magical Energy (III)
0SP. Greatly reduce the SP cost of all skills for all allies. Prep time: 10s, Duration: 20s
A Fairy Lord Provides Magical Energy (II), A Fairy Lord Provides Magical Energy (III)
0SP. Greatly reduce the SP cost of all skills for all allies. Prep time: 70s, Duration: 110s

0549
Icon Weapon 0549.png
Hate Snake (Wind)
ヘイトスネーク(風)
A Nightmare Wind 0 1588 An Order Becomes a Wall of Gales (II)
50SP. Greatly reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II)
200SP. Greatly reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 60s, Duration: 90s

0546
Icon Weapon 0546.png
High Snake (Wind)
ハイスネーク(風)
S Nightmare Wind 0 1526 An Order Becomes a Wall of Gales (II), A Scream Becomes a Wall of Sweltering Heat (II)
50SP. Greatly reduces the effectiveness of enemy Water attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (II), A Scream Becomes a Wall of Sweltering Heat (II)
200SP. Greatly reduces the effectiveness of enemy Wind attack skills. Effect ends when allies' hp is 1/2 or lower than enemy's HP. Prep time: 60s, Duration: 90s

0545
Icon Weapon 0545.png
Snake (Wind)
スネーク(風)
A Nightmare Wind 0 1450 An Order Becomes a Wall of Gales (I), An Order Becomes a Wall of Gales (II)
50SP. Reduce the effectiveness of enemy Wind attack skills. Prep time: 10s, Duration: 20s
An Order Becomes a Wall of Gales (I), An Order Becomes a Wall of Gales (II)
200SP. Reduce the effectiveness of enemy Wind attack skills. Effect ends when allies' inochi is 1/2 or lower than enemies' inochi. Prep time: 70s, Duration: 80s

0540
Icon Weapon 0540.png
Shield Wisp (Wind)
シールドウィスプ(風)
S Nightmare Wind 0 1439 A Wind Spirit Provides Magical Energy (I)
50SP. Massively reduce the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Massively reduce the SP cost of Wind skills for all allies. Prep time: 60s, Duration: 100s

0535
Icon Weapon 0535.png
Hate Spider (Wind)
ヘイトスパイダー(風)
A Nightmare Wind 0 1572 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0531
Icon Weapon 0531.png
Spider (Wind)
スパイダー(風)
A Nightmare Wind 0 1434 A Whirlwind from the Void That Banishes the Dew (I), A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0526
Icon Weapon 0526.png
Hate Orc (Wind)
ヘイトオーク(風)
A Nightmare Wind 0 1332 A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take greatly-increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (II)
200SP. Greatly increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 70s, Duration: 110s

0522
Icon Weapon 0522.png
Orc (Wind)
オーク(風)
A Nightmare Wind 0 1184 A Whirlwind from the Void That Banishes the Dew (I), A Whirlwind from the Void That Banishes the Dew (II)
50SP. Water-type enemies take increased Wind damage. Prep time: 10s, Duration: 20s
A Roar Becomes the Signal to Counterattack (I), A Roar Becomes the Signal to Counterattack (II)
200SP. Increases the effect of attack skills for all front-line allies when at a disadvantage and when comboing. Prep time: 80s, Duration: 100s

0516
Icon Weapon 0516.png
Lindwurm
リントヴルム
SS Nightmare Wind 0 4484 A Command Becomes the Protection of Swift Winds (II), A Command Becomes the Protection of Swift Winds (III)
0SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II), A Command Becomes the Protection of Swift Winds (III)
0SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0515
Icon Weapon 0515.png
Hate Lizard (Wind)
ヘイトリザード(風)
A Nightmare Wind 0 1543 A Command Becomes the Protection of Swift Winds (II)
50SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (II)
200SP. Greatly increases the effectiveness of Wind skills for all allies. Prep time: 90s, Duration: 110s

0511
Icon Weapon 0511.png
Lizard (Wind)
リザード(風)
A Nightmare Wind 0 1393 A Command Becomes the Protection of Swift Winds (I), A Command Becomes the Protection of Swift Winds (II)
50SP. Increases the effectiveness of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Command Becomes the Protection of Swift Winds (I), A Command Becomes the Protection of Swift Winds (II)
200SP. Increases the effectiveness of Wind skills for all allies. Prep time: 100s, Duration: 100s

0502
Icon Weapon 0502.png
Hate Ghost (Wind)
ヘイトゴースト(風)
A Nightmare Wind 0 1363 A Wind Spirit Provides Magical Energy (I)
50SP. Greatly reduce the SP cost of Water skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Greatly reduce the SP cost of Wind skills for all allies. Prep time: 70s, Duration: 90s

0498
Icon Weapon 0498.png
Ghost (Wind)
ゴースト(風)
A Nightmare Wind 0 1256 A Wind Spirit Provides Magical Energy (I)
50SP. Reduce the SP cost of Wind skills for all allies. Prep time: 10s, Duration: 20s
A Wind Spirit Provides Magical Energy (I)
200SP. Reduce the SP cost of Wind skills for all allies. Prep time: 80s, Duration: 80s

0491
Icon Weapon 0491.png
Hate Bird (Wind)
ヘイトバード(風)
A Nightmare Wind 0 1366 Resentment Makes Blades Dull and Brittle (II)
50SP. Greatly lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (II)
200SP. Greatly lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0487
Icon Weapon 0487.png
Bird (Wind)
バード(風)
A Nightmare Wind 0 1270 Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
50SP. Lower attack (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
Resentment Makes Blades Dull and Brittle (I), Resentment Makes Blades Dull and Brittle (II)
200SP. Lower attack (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0481
Icon Weapon 0481.png
Guardian
ガーディアン
S Nightmare Wind 0 1502 A Blessing Becomes Sturdy Armor (II), A Blessing Becomes Sturdy Armor (III)
50SP. Greatly raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II), A Blessing Becomes Sturdy Armor (III)
200SP. Greatly raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0478
Icon Weapon 0478.png
Hate Golem (Wind)
ヘイトゴーレム(風)
A Nightmare Wind 0 1532 A Blessing Becomes Sturdy Armor (II)
50SP. Greatly raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (II)
200SP. Greatly raise defense (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0474
Icon Weapon 0474.png
Golem (Wind)
ゴーレム(風)
A Nightmare Wind 0 1385 A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
50SP. Raise defense (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Blessing Becomes Sturdy Armor (I), A Blessing Becomes Sturdy Armor (II)
200SP. Raise defense (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)

0469
Icon Weapon 0469.png
Hate Plant (Wind)
ヘイトプラント(風)
A Nightmare Wind 0 1398 A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Greatly lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Greatly lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 60s, Duration: 0s (indefinite)

0465
Icon Weapon 0465.png
Plant (Wind)
プラント(風)
A Nightmare Wind 0 1262 A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
50SP. Lower defense (physical and magical) for all enemies. Prep time: 20s, Duration: 0s (indefinite)
A Wailing Cry Becomes Shackles That Bind Armor (I), A Wailing Cry Becomes Shackles That Bind Armor (II)
200SP. Lower defense (physical and magical) for all front-line enemies, including KO'ed ones. Prep time: 70s, Duration: 0s (indefinite)

0456
Icon Weapon 0456.png
Hate Hound (Wind)
ヘイトハウンド(風)
A Nightmare Wind 0 1386 A Song Becomes the Blade of Certain Victory (II)
50SP. Greatly raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (II)
200SP. Greatly raise attack (physical and magical) for all surviving front-line allies. Prep time: 60s, Duration: 0s (indefinite)

0452
Icon Weapon 0452.png
Hound (Wind)
ハウンド(風)
A Nightmare Wind 0 1250 A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
50SP. Raise attack (physical and magical) for all surviving allies. Prep time: 20s, Duration: 0s (indefinite)
A Song Becomes the Blade of Certain Victory (I), A Song Becomes the Blade of Certain Victory (II)
200SP. Raise attack (physical and magical) for all surviving front-line allies. Prep time: 70s, Duration: 0s (indefinite)